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Current Version
R11.5: 2.00.312
R11: 2.00.309
R10.1: 2.00.306
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zBlur 2 is a post effect for Cinema 4D R10 that creates a DOF effect with support for custom aperture shapes and highlight boosting. zBlur 2 plays nice with other post effects, such as Glow, Highlights, or Cel Renderer. zBlur 2 also supports depth maps with reflections and transparency information.
In addition to that zBlur 2 can desaturate or colorize images based on depth information.
zBlur 2 provides a fast and easy way to adjust settings with a tool named ZBI (zBlur Interactive). ZBI allows you to apply zBlur procesing to a pre-rendered image or image sequence. This allows you more freedom to experiment with settings without the overhead of re-rendering.
zBlur 2 does not require any additional modules, only the Cinema 4D core.
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zBlur 2 - Features
* Easily render depth map.
* Internal 32bit depth buffer.
* New ZBI (zBlur Interactive) tool for processing of pre-rendered sequences.
* Five blur types: Simple, Gaussian, Gaussian Inverse, Spline, and Lens.
* Lens Blur can load custom aperture images.
* New highlight boosting.
* Supports it's own depth multipass channel.
* Depth based desaturation and colorization.
* New viewport display.
* zBuffer preview window for instant feedback of zBuffer changes.
* Works with unlimited NET clients.
* Alpha and Transparency calculated into the depth map supported.
* Does not cancel out other post effects.
* Does not require the Advanced Render module.
zBlur 2 is available for Cinema 4D versions 10.1 through 11.5: Win32, Win64, and OS X UB (32 and 64bit)
Try out the zBlur 2 demo in the Demo Version section below
The demo will run for 14 days and only apply the effect to half of your rendered images
Do you already own zBlur?
If so then you're entitled to a 40% discount on zBlur 2.
Click here to upgrade!
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Documentation
Videos
Demo Version
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