| Parameter | Default | Range | Description |
| Delta | 100% | -500%-500% | The Delta parameter is used for calculating bump maps. Bump maps calculate the slope (or normal) for each sample from surrounding samples. The Delta value determines the radius of the surrounding samples. Higher Delta values usually mean a harder bump, and can sometimes produce a "doubling" effect. Smaller Delta values result in a much more subtle bump. The Delta value should be used in conjunction with the Bump channel's Strength parameter. |
| Panel Seed | 5000 | 0-10000 | Calculating the texture with different Seed values will create different patterns using the same type parameters. This is useful when using many of the same shaders that have identical settings but a different look for each is needed. |
| U Repeats | 2 | 0-255 | Sets the number of times the pattern repeats horizontally in the UV texture space. |
| V Repeats | 2 | 0-255 | Sets the number of times the pattern repeats vertically in the UV texture space. |
| Distribution | 100% | 0%-100% | Controls the amount of the procedural effect drawn within the texture space. |
| Disturbance | 1 | 0-5 | Allows the procedural pattern to be disturbed; the pattern is randomly shifted. |
| Radial Mapping | off/unchecked | off/unchecked on/checked | This checkbox will apply a radial projection to the generated texture around the UV's origin. The origin is the point at which the "U" and the "V" coordinates both equal zero (i.e. 0, 0). |
| Noise Seed | 5000 | 0-10000 | see description for "Panel Seed" above |
| Noise Type | Perlin | PerlinEnhanced PerlinGradientValueValue GradientSparse ConvolutionLattice ConvolutionBubble | This parameter allows one several base noise types to be selected. |
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Dirt Rust
| Parameter | Default | Range | Description |
| Grout | 10% | 0%-100% | Sets the percentage of each panel (u/v repeat parameter) that does not have dirt/rust applied |
| Intensity | 100% | 0%-100% | Controls the strength of the dirt/rust effect |
| Scale | 10% | 0%-100% | Controls the size of the dirt/rust |
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Panels
| Parameter | Default | Range | Description |
| Grout | 10% | 0%-100% | Controls the size of the grout on a panel |
| Bevel | 30% | 0%-100% | Controls how soft the transition is between the grout and the tile |
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Peel
| Parameter | Default | Range | Description |
| Grout | 10% | 0%-100% | Controls the percentage of a panel reserved for grout |
| Bevel | 30% | 0%-100% | Controls how soft the transition is between the grout and the tile |
| Magnitude | 30% | 0%-100% | Controls the strength of the Peel effect applied to a panel |
| Scale | 25% | 0%-100% | Adjusts the size of the peel effect applied to a panel |
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Rivet Rust
| Parameter | Default | Range | Description |
| Rivets | 100% | 0%-100% | Sets the amount of rivets rust placed around a panel |
| Grout | 10% | 0%-100% | Controls the size of the grout on a panel |
| Distribution | 100% | 0%-100% | Controls the amount of the procedural effect drawn within the texture space. |
| Inner Radius | 40% | 0%-100% | Controls the non-rusty inner radius of each rivet head |
| Outer Radius | 100% | 0%-100% | Controls the amount of rust on the outer radius of each rivet head |
| Scale | 10% | 0%-100% | Controls the size of the dirt/rust |
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Rivets Screws
| Parameter | Default | Range | Description |
| Rivets | 5 | 0-255 | This parameter controls the number of rivets created within the texture space. |
| Grout | 10% | 0%-100% | Controls how much grout or space is placed between each UV repeat of the rivets. |
| Distribution | 100% | 0%-100% | This parameter controls how many of the rivets overall which are drawn. |
| Radius | 100% | 0%-100% | Controls the size of the rivet(s) drawn. The resulting rivet is independent of color gradient. |
| Bevel | 30% | 0%-100% | Controls the bevel on the rivet head. Lower values will create flat rivet heads, higher values will create rounded rivet heads. |
| Slot Width | 50% | 0%-100% | Sets the percentage of the rivets head for the slot |
| Corners | off/unchecked | off/unchecked on/checked | Restricts placement of Rivets/Screws to the corners of the panel |
| Uprights | off/unchecked | off/unchecked on/checked | Places additional rivets/screws in a "+" formation inside a panel |
| Diagonals | off/unchecked | off/unchecked on/checked | Places additional rivets/screws in a "x" formation inside a panel |
| Center | off/unchecked | off/unchecked on/checked | Places 1 rivet/screw in the center of a panel |
| All In.... | off/unchecked | off/unchecked on/checked | Fills the panel with rivets/screws |
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Smear
| Parameter | Default | Range | Description |
| Grout | 10% | 0%-100% | Controls the size of the grout on a panel |
| Magnitude | 10% | 0%-100% | Controls the strength of the smear effect on a panel |
| Scale | 10% | 0%-100% | Controls the scale of the smearing detail |
| Direction | Up | Up Down Right Left | Sets the direction of the smearing across the panels |
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