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Basket
| Parameter | Default | Range | Description |
| Thread Width A | 60% | 0%-100% | |
| Thread Width B | 60% | 0%-100% | |
| Thread Freq. A | 0 | 0-100 | |
| Thread Freq. B | 0 | 0-100 | |
| Thread Amp. A | 0 | 0-1 | |
| Thread Amp. B | 0 | 0-1 | |
| Thread Value A | 0.5 | 0-1 | |
| Thread Value B | 1 | 0-1 | |
| Thread Contrast | 50% | 0%-100% | |
| Thread Brightness | 0% | 0%-100% | |
| Weave Contrast | 50% | 0%-100% | |
| Weave Brightness | 0% | 0%-100% | |
| Pattern | 2 | 1-52 | |
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BathTile
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grout between the tiles and appears to change the size of the tile itself. |
| Bevel | 20% | 0%-100% | Controls the hardness or softness on the tile themselves. |
| Stagger | 0% | 0%-100% | Moves, or offsets, every other row of tiles in unison. |
| Distribution | 100% | 0%-100% | Controls the amount of tiles drawn within the UV space. |
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Bricks
| Parameter | Default | Range | Description |
| Grout | 0 | 0%-100% | Controls the width of the grout between the tiles and appears to change the size of the tile itself. |
| Bevel | 20% | 0%-100% | Controls the hardness or softness on the tile themselves. |
| Stagger | 50% | 0%-100% | Moves, or offsets, every other row of tiles in unison. |
| Distribution | 100% | 0%-100% | Controls the amount of tiles drawn within the UV space.
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| Width | 100% | 0%-100% | Controls the width of the bricks within the texture space. |
| Height | 50% | 0%-100% | Controls the height of the bricks within the texture space. |
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Checks
| Parameter | Default | Range | Description |
| Stagger | 0% | 0%-100% | Moves, or offsets, every other row of tiles in unison.
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| Distribution | 100% | 0%-100% | Controls the amount of tiles drawn within the UV space.
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| Softness | 0% | 0%-100% | This controls a bevel effect among the checkers. |
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Cornerless
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grout between the tiles and appears to change the size of the tile itself.
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| Bevel | 20% | 0%-100% | Controls the hardness or softness on the tile themselves.
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| Distribution | 100% | 0%-100% | Controls the amount of tiles drawn within the UV space.
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Cubes
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Dash Line
| Parameter | Default | Range | Description |
| Pattern | 255 | 0-65535 | Generates 1 of 65,536 variations of the dahses/lines positioning and spacing. |
| Line Width | 100% | 0%-100% | Controls the width of the line. |
| Smooth | 10% | 0%-100% | Controls the softness or hardness of the dashes.
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| Center | 0 | -10000-10000 | Offsets the center of the dash line along the V within the texture space. |
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Diamond Deck
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Fish Scales
| Parameter | Default | Range | Description |
| Bevel | 40% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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Hex
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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Lattice1
| Parameter | Default | Range | Description |
| Thickness | 1 | 0-10 | |
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Lattice2
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Lattice3
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Mosaic
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Stagger | 0% | 0%-100% | Controls how much the tiles are jittered allowing each one to be slightly different. |
| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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| Shift X | 0% | 0%-100% | Controls the horizontal translation of the tile regions. |
| Shift Y | 0% | 0%-100% | Controls the vertical translation of the tile regions. |
| Size X | 0% | 0%-100% | Controls the horizontal scale of the tile regions. |
| Size Y | 0% | 0%-100% | Controls the vertical scale of the tile regions. |
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Octagonal
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Stagger | 0% | 0%-100% | Controls how much the tiles are jittered allowing each one to be slightly different. Appears to effect the strength of the effect applied to the paving shape and its style.
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| Distribution | 0% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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Parquet
| Parameter | Default | Range | Description |
| Blocks | 4 | 0-255 | Controls the number of blocks, or strips are used to create each parquet tile set.
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| Grout | 10% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 10% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space. |
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Paving
| Parameter | Default | Range | Description |
| Shape | Square | Square Hexagonal Octagonal Triangular Wedge | Determine the basic look of your paving by selecting one of five basic shapes. |
| Style | Normal | Normal Crazy Ornate Uneven | Create different types of paving by selecting a style. |
| Grout | 10% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value. |
| Stagger | 30% | 0%-100% | Controls how much the tiles are jittered allowing each one to be slightly different. Appears to effect the strength of the effect applied to the paving shape and its style. |
| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space. |
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Plaid
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Planks
| Parameter | Default | Range | Description |
| Length | 80& | 0%-100% | Controls the length of the floor board planks within the texture space.
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| Stagger | 100% | 0%-100% | Controls how much the tiles are jittered allowing each one to be slightly different. |
| Grout | 10% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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Ribs
| Parameter | Default | Range | Description |
| Grout | 50% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value.
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| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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| Ribs | 4 | 1-1000 | |
| Layout | Both | All Positive Negative Both | |
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Rounded
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | |
| Stagger | 0% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Round | 50% | 0%-100% | |
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Shingles
| Parameter | Default | Range | Description |
| Bevel | 40% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Slate Roof
| Parameter | Default | Range | Description |
| Bevel | 30% | 0%-100% | |
| Gap | 10% | 0%-100% | |
| Curved | off/unchecked | on/checked off/unchecked | |
| Overlap | 50% | 0%-100% | |
| Stagger | 50% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Edge | 2 | 0-1000 | |
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Spots
| Parameter | Default | Range | Description |
| Radius | 100% | 0%-100% | |
| Bevel | 20% | 0%-100% | |
| Stagger | 0% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Stamped Capsule
| Parameter | Default | Range | Description |
| Thickness | 50% | 0%-100% | |
| Bevel | 10% | 0%-100% | |
| Stagger | 0% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Stamps | 1 | 0-255 | |
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Stamped Curved
| Parameter | Default | Range | Description |
| Radius | 50% | 0%-100% | |
| Bevel | 10% | 0%-100% | |
| Stagger | 0% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Stamps | 1 | 0-255 | |
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Stamped Straight
| Parameter | Default | Range | Description |
| Grout | 50% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 10% | 0%-100% | |
| Stagger | 0% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Stamps | 1 | 0-255 | |
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Tacos Cornerless
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Tacos Octagonal
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Tacos Spots
| Parameter | Default | Range | Description |
| Radius | 0% | 0%-100% | |
| Bevel | 20% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
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Tartan
| Parameter | Default | Range | Description |
| Width | 30% | 0%-100% | |
| Height | 30% | 0%-100% | |
| Thickness | 20% | 0%-100% | |
| Style | 3 | 1-5 | |
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Tiler
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | |
| Round | 50% | 0%-100% | |
| Distribution | 100% | 0%-100% | |
| Pattern | 12 | 0-27 | |
| Nomalize | on/checked | on/checked off/unchecked | |
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Tracer
| Parameter | Default | Range | Description |
| Width | 30% | 0%-100% | |
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Triangular Checks
| Parameter | Default | Range | Description |
| Distribution | 100% | 0%-100% | |
| Softness | 0% | 0%-100% | |
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Triangular Hexes
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Triangular Tiles
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 20% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value. |
| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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Wall
| Parameter | Default | Range | Description |
| Grout | 0% | 0%-100% | Controls the width of the grouting between each tile. This is the color part of the texture that is similarly used to affect the other material channels when loaded. This parameter is expressed as a percentage of its maximum possible value. |
| Bevel | 10% | 0%-100% | Controls the width of the bevels on the edges of the generated tiles. This is a critical setting to tweak the softness or hardness when used in the bump channel. This parameter is expressed as percentage of its maximum possible value. |
| Round | 75% | 0%-100% | |
| Shift | 25% | 0%-100% | |
| Distribution | 100% | 0%-100% | Sets the maximum amount of tiles that may be drawn within the texture space.
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| Pattern | 3 | 0-7 | |
| Normalize | on/checked | on/checked off/unchecked | |
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Weave Curved
| Parameter | Default | Range | Description |
| Thread Width A | 60% | 0%-100% | Controls the width of the threads across the "U" in the UV texture space. |
| Thread Width B | 60% | 0%-100% | Controls the width of the threads along the "V" axis in the UV texture space. |
| Thread Freq. A | 0 | 0-100 | Controls the frequency of the wave applied to all the "A" threads. |
| Thread Freq. B | 0 | 0-100 | Controls the frequency of the wave applied to all the "B" threads. |
| Thread Amp. A | 0 | 0-1 | Controls the amplitude, or strength of the wave applied to all the "A" threads. |
| Thread Amp. B | 0 | 0-1 | Controls the amplitude, or strength of the wave applied to all the "B" threads. |
| Thread Value A | 0.5 | 0-1 | Controls the level, or brightness of the Thread A regions |
| Thread Value B | 1 | 0-1 | Controls the level, or brightness of the Thread B regions
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Weave Flat
| Parameter | Default | Range | Description |
| Thread Width A | 60% | 0%-100% | Controls the width of the threads across the "U" in the UV texture space.
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| Thread Width B | 60% | 0%-100% | Controls the width of the threads along the "V" axis in the UV texture space.
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| Thread Freq. A | 0 | 0-100 | Controls the frequency of the wave applied to all the "A" threads.
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| Thread Freq. B | 0 | 0-100 | Controls the frequency of the wave applied to all the "B" threads.
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| Thread Amp. A | 0 | 0-1 | Controls the amplitude, or strength of the wave applied to all the "A" threads.
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| Thread Amp B | 0 | 0-1 | Controls the amplitude, or strength of the wave applied to all the "B" threads.
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| Thread Value A | 0.5 | 0-1 | unclear |
| Thread Value B | 1 | 0-1 | unclear |
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